AI Insights · Timothy · April 2024
Top 5 Voxel Games on Android in South America: Q1 2024
An overview of the performance of the top 5 voxel games on Android in South America during Q1 2024, based on weekly downloads, revenue, and active users.
Minecraft Performance
Minecraft from Mojang saw a fluctuating trend in weekly revenue, starting at about $74.6K in early January and peaking at around $79.9K by the end of the month. Revenue dropped to approximately $48.6K by mid-March but recovered slightly to $53.9K by the end of the quarter. Weekly downloads showed a consistent decline, starting at 20.1K in the first week and dropping to 3.9K by the end of March. Weekly active users remained relatively steady, starting at 492.7K and ending at 469K.
Blockman Go Performance
Blockman Go from Blockman GO Studio experienced a steady weekly revenue trend, ranging from $4.7K to $6.8K throughout the quarter. Weekly downloads began at 48.6K in early January, peaking at 55.1K, and declined to 39.2K by the end of March. Weekly active users remained stable, starting at 181.3K in early January and ending at 170.8K by the quarter's end.
Pixel Gun 3D - FPS Shooter Performance
Pixel Gun 3D - FPS Shooter from Pixel Gun 3D saw a varied revenue trend, starting at $2.7K and ending at $1.6K by the end of March. Downloads peaked significantly at 200.8K mid-January, then dropped to 32.4K by the end of the quarter. Active users also saw a high of 693.3K in mid-January but decreased to 278.4K by the end of March.
Hunt Royale: Action RPG Battle Performance
Hunt Royale: Action RPG Battle from BoomBit Games had a modest revenue trend, starting at $1.3K and ending at $1.9K by the end of March. Downloads were minimal, peaking at 5.7K in late January. Active users started at 10.9K in early January and decreased to 6.8K by the end of March.
Block Strike: BS Shooter Performance
Block Strike: BS Shooter from Rexet Studio showed a consistent revenue trend, ranging from $0.7K to $1.5K. Downloads started at 19.3K in early January, with a slight decline to 13.2K by the end of March. Active users began at 48.8K and ended at 36.8K by the end of the quarter.
These insights are based on data from Sensor Tower. For more detailed analytics and insights, visit Sensor Tower.